
Fixed issue where AI player vs AI Player and AI player vs Marauders would no longer generate combat events. This does not affect Escape Module or similar abilities. When a unit is brought back from the dead, all of its Once Per Battle and Ability Cooldowns are triggered. When engaging in combat, commanders can now decide whether Tactical Operations will be used during Auto Combat. These armies will no longer appear in your to-do events allowing you to focus on other tasks. Before we get to that though, we wanted to leave you guys with a few gifts to get into the Holiday Spirits.Īrmies can now be set to 'auto-explore', this means that they will scout around the planet on their own picking up resources along the way.
In the Netherlands a lot of families will be celebrating Sinterklaas tonight and a few weeks from now most of us will be enjoying time off with friends and family for Christmas.
Now that we are in December, with Holidays and Winter knocking at our doors, it's time for the last 'big' update of the year.